ObjectivistActivist wrote:
SK actually has more than just a "conceptualization of firearms more sophisticated than the crossbow." The game actually has what amounted to the first real-world cannons already included in the world. Just like real-world, they start out like fireworks, and eventually someone weaponizes the idea.
I do believable the mobile pirate ship in game has a work-able Cannon. So with that said, making a small version of a cannon can't be that complicated, especially considering the alloys and metals found in the SK realm. Imagine the kind of weapons we'd have today if we had adamantium, indestructible barrels, allowing the explosive force used to fire a projectile to go to infinite levels, granted once one figures how to counter the recoil from such force would come to a more finite level.
So is it really hard to imagine having an old school flint lock?
Also how the hell does one come up with Steam Punk when a fire arm is mentioned? People really need to research their arguments a little before looking stupid.