Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Mon Jul 07, 2025 6:12 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 36 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
 Post subject: Pole-maces
PostPosted: Fri Mar 30, 2007 9:36 am 
Offline
Mortal

Joined: Thu Sep 02, 2004 7:36 am
Posts: 1471
Can you up the limit on the pole-maces that are sold in Garazul. It seems like they are almost always sold out. It is not like they are over powering, just tanso steel with breaks all the time.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 30, 2007 9:44 am 
Offline
Mortal

Joined: Wed Dec 27, 2006 4:00 pm
Posts: 107
I'm assuming they were already put in with their max limit, which is obviously reached. I don't think you can change that unless you get Dulrik to change the limit on ALL pole-maces.

Edit: With that said, I personally think the limit is fine as it is.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 30, 2007 9:53 am 
Offline
Mortal

Joined: Thu Sep 02, 2004 7:36 am
Posts: 1471
That is the thing I am not sure they ought to be a limit on them. the people that use them are classes with two attacks a round. They are not an leet powerful wepaon, but them help speed of leveling for noobs? I just think there ought to be more of them. If not those ones. Make some steel ones that are really common or iron ones that have no limit. Like the old mauls in Exile that were removed


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 30, 2007 10:10 am 
Offline
Mortal

Joined: Wed Dec 27, 2006 4:00 pm
Posts: 107
I think the old mauls in Exile violated the new building restrictions on certain weapons, that's why they are gone. The classes that benefit from the options on the pole-mace are the reason that they are limited like they are. You'd have to convince Dulrik with a good, sound argument as to why this should be changed. Helping with the levelling of newbie priests is a start, but I'm not sure it's enough to get it changed.

The reason I felt the current limits are fine is that it's possible to level most classes from the top of a mount using other non-reach melee weapons, or even certain class spells. I should know, I did it. It may have taken me longer than I wanted, and I probably died half a dozen more times than I wanted to, but I still managed to do it. Priests get cure spells, the armor spell, and the protection spell, and light armor all to start. That's not half bad, and when all used in combination should offset the fact that they don't have many reach weapons or damage spells.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 30, 2007 1:00 pm 
Offline
Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Cloth armor, not light armor.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 30, 2007 1:30 pm 
Offline
Mortal

Joined: Wed Dec 27, 2006 4:00 pm
Posts: 107
Uninvested priests start with light armor: leather, scale, bronze, etc.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 30, 2007 1:45 pm 
Offline
Mortal

Joined: Thu Sep 02, 2004 7:36 am
Posts: 1471
I know that they get spells like armor right off the bat but those spells are dependant on level. Really what good is a level one armor going to do. Hrmmm.... Priest have to get up to J-man to get anything half-way decent. I am just saying that pole-mace should be an option for leveling, the way that it currently is, it is only an option for very few people.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 30, 2007 1:55 pm 
Offline
Mortal

Joined: Wed Dec 27, 2006 4:00 pm
Posts: 107
Quote:
I am just saying that pole-mace should be an option for leveling


Then that is precisely where we disagree. I think it should be a possible perk, but not an option for everyone.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 30, 2007 2:55 pm 
Offline
Mortal

Joined: Sat Feb 28, 2004 5:14 pm
Posts: 819
Pole maces are good but they are not the be all and end all of priest leveling. Travel in a group (something which the new leveling code has made harder I find). Cure spells vs undead. O all rescue me while mounted. O all taunt. O all bash. Once you get damage spells you dont really need to worry about melee damage any more. Using different tactics might even help you handle a PK situation.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 31, 2007 5:11 am 
Offline
Mortal

Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
pole-mace is a limited weapon.

That is sheer retardedness.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 36 posts ]  Go to page 1, 2, 3, 4  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: Google [Bot] and 72 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group