Shattered Kingdoms
https://www.shatteredkingdoms.com/forums/

Remove Scripts from Gear?
https://www.shatteredkingdoms.com/forums/viewtopic.php?f=22&t=22872
Page 1 of 6

Author:  Muktar [ Sun Aug 12, 2012 2:40 pm ]
Post subject:  Remove Scripts from Gear?

This came up a couple times so, poll time!

Author:  WickedWitch [ Sun Aug 12, 2012 2:48 pm ]
Post subject:  Re: Remove Scripts from Gear?

lol, why would you remove scripts, but leave sacred eq intact, that is dumb

Author:  Muktar [ Sun Aug 12, 2012 2:50 pm ]
Post subject:  Re: Remove Scripts from Gear?

WickedWitch wrote:
lol, why would you remove scripts, but leave sacred eq intact, that is dumb


The perk of the sacred equipment. Also, RPwise, much harder to hoard.

Author:  MsPooperTrooper [ Sun Aug 12, 2012 2:55 pm ]
Post subject:  Re: Remove Scripts from Gear?

I like sacred eq. It gives a little oomph to religious rp, and it gives a helping hand to nubs (like myself) who more often than not don't know where to get the leet eq.

Author:  WickedWitch [ Sun Aug 12, 2012 2:59 pm ]
Post subject:  Re: Remove Scripts from Gear?

How is a free set of high AC energy that you can't lose not enough of a perk?

Anyways, voted for yes.

If you're going to nerf stuff, might as well just remove it all, because let's face it, they are going to fail miserably in properly nerfing.

Author:  Sargas [ Sun Aug 12, 2012 5:22 pm ]
Post subject:  Re: Remove Scripts from Gear?

WickedWitch wrote:
If you're going to nerf stuff, might as well just remove it all, because let's face it, they are going to fail miserably in properly nerfing.


This is a miserably depressing stance to take.

We have a system that allows for items to be used in sets. I'd like more people to need to commit to certain "sets" to get something out of an item. Additionally, I think SOME scripted items are okay -- utility scripts don't bug me so much.

The heavy reliance on godlike loot that casts spells that are way too strong has to end, though.

Author:  Muktar [ Sun Aug 12, 2012 5:33 pm ]
Post subject:  Re: Remove Scripts from Gear?

I know I would love to see more armor sets come with static effect set bonuses. ie more ac, stats, mp....

I really dislike singular items that cast spells

[edited for clarity]

Author:  spidermonkey [ Sun Aug 12, 2012 5:41 pm ]
Post subject:  Re: Remove Scripts from Gear?

Quote:
We have a system that allows for items to be used in sets



THIS is an AWESOME idea, if you want mirror image/true seeing/invis/hide/etc. outside your class, commit to 5 pieces or more of a single set in order get that bonus.

I love this, single best Idea I have seen in forever, way to go Sargas, I think this is a viable answer.

Author:  Revel [ Sun Aug 12, 2012 8:31 pm ]
Post subject:  Re: Remove Scripts from Gear?

spidermonkey wrote:
Quote:
We have a system that allows for items to be used in sets



THIS is an AWESOME idea, if you want mirror image/true seeing/invis/hide/etc. outside your class, commit to 5 pieces or more of a single set in order get that bonus.

I love this, single best Idea I have seen in forever, way to go Sargas, I think this is a viable answer.



This would indeed make things more interesting...

Author:  Terrus [ Sun Aug 12, 2012 9:34 pm ]
Post subject:  Re: Remove Scripts from Gear?

Sargas wrote:
The heavy reliance on godlike loot that casts spells that are way too strong has to end, though.


Hear hear!!

Page 1 of 6 All times are UTC - 8 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/