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| Author: | Kaliaran [ Sat Oct 16, 2004 10:10 am ] | 
| Post subject: | cause spells + undead | 
| [HP:100%] [ME: 73%] [PE:100%] > wa You wake, and sit up. [HP:100%] [ME: 73%] [PE:100%] > light skel You start to concentrate. [HP:100%] [ME: 73%] [PE:100%] > You utter the words, 'qkadagz dies'. A skeleton is renewed. --Casting more cause lights on skeletons. [HP:100%] [ME: 67%] [PE:100%] > sl Your adrenaline is gushing too fast to sleep! You rest your tired bones. [HP:100%] [ME: 67%] [PE:100%] Now is it me, or should that NOT be considered combat? I am after all healing them. | |
| Author: | Peso [ Sat Oct 16, 2004 10:18 am ] | 
| Post subject: | |
| its a combat spell. :/ sux2bu | |
| Author: | Lei_Kung [ Mon Oct 18, 2004 7:46 am ] | 
| Post subject: | |
| This has been brought up a number of times. Big D has said that he considers it too small a bug to take the time to fix. I hate that bug too but with all the other coding that goes on, I can see his point. Lei Kung | |
| Author: | Kaliaran [ Mon Oct 18, 2004 11:09 am ] | 
| Post subject: | |
| Meh, I don't consider it a small bug, necros are hard enough to level as it is without having to wait two ticks every time you heal your undead before you can sleep. | |
| Author: | Im2old4u [ Tue Oct 19, 2004 1:46 pm ] | 
| Post subject: | |
| Get used to it... | |
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