WarlordPayne wrote:
Every time someone mentions that they want to make grouping required on SK i cringe. Group levelling CAN'T be a necessity on a game with a small number of players, especially with the RP restrictions involved on SK. What's the average number of players online, 30 to 50? So out of that many people you'll need to find a group of characters within five to ten levels of you, similar alignments, compatible personalities, complementary classes, and a desire to go out and grind on NPCs at that particular moment rather than look for equipment or do a quest or roleplay.
I've played on MMOs that require groups for levelling. It can take hours to get an acceptable party together, and that's with thousands of people on a server and no roleplaying restrictions.
The more you coerce players to play together, the bigger the community grows.
This is something that can be shown quite easily.